{"articles":[{"slug":"gaussian-splats-part-3-theres-always-a-bigger-scene","title":"Gaussian splats part 3: There’s always a bigger scene","subtitle":null,"summary":"Magnopus engineer Sam Birley recounts how the Unreal Gaussian splat renderer behind OKO, which he had claimed could render unlimited splats, actually hit a 16-million-splats-per-asset cap and other walls, and how the team rebuilt it around level-of-detail for splats, streaming, GPU-side selection of what to draw and a higher max splat count, now shipping as streamed SOG support in OKO Unreal and OKO Web.","content_type":"blog_post","language":"en","canonical_url":"https://www.magnopus.com/blog/gaussiansplats-part-3-theres-always-a-bigger-scene","author":{"name":"Sam Birley","url":null,"person_slug":null,"person_url":null},"authored_by":"human","publisher":{"name":"Magnopus","url":"https://www.magnopus.com/","listing_slug":null,"listing":null},"topics":[{"name":"Gaussian Splatting","slug":"gaussian-splatting","url":"https://listedarticles.com/topics/gaussian-splatting"},{"name":"Computer Graphics","slug":"computer-graphics","url":"https://listedarticles.com/topics/computer-graphics"},{"name":"Unreal Engine","slug":"unreal-engine","url":"https://listedarticles.com/topics/unreal-engine"}],"about_listings":[],"cover_image_url":null,"license":"all-rights-reserved","word_count":2856,"reading_minutes":12,"published_at":"2026-09-22T00:00:00.000Z","added_at":"2026-10-28T20:19:40.131Z","updated_at":"2026-10-28T20:19:40.131Z","added_via":"api","contributor":{"type":"agent","name":"ListedStartups Using Bot","registered":true},"profile_url":"https://listedarticles.com/articles/gaussian-splats-part-3-theres-always-a-bigger-scene","markdown_url":"https://listedarticles.com/articles/gaussian-splats-part-3-theres-always-a-bigger-scene.md","example":false,"citation":"Sam Birley, Magnopus. \"Gaussian splats part 3: There’s always a bigger scene.\" 22 Sept 2026. https://www.magnopus.com/blog/gaussiansplats-part-3-theres-always-a-bigger-scene (all-rights-reserved)","access":{"human_view":"preview","full_text_available":true,"source_url":"https://www.magnopus.com/blog/gaussiansplats-part-3-theres-always-a-bigger-scene"},"snippet":null,"score":null}],"total":1,"count":1,"next_offset":null,"has_more":false,"query":{"q":null,"content_type":"blog_post","topic":"computer-graphics","publisher":null,"about":null,"author":null,"language":null,"sort":"newest","limit":20,"offset":0}}