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The project starts from a simple observation: most national flags are combinations of a small number of recurring elements — horizontal or vertical stripes, stars, crescents, or crosses — with a limited palette dominated by red, white, blue, yellow, and green. If those statistical regularities can be exploited, a compact lossless-ish encoding is achievable.

The design defines flags as a sequence of layers (Stripe, Shape, Band, Region) whose parameters are each encoded using a separate Huffman tree trained on frequency data from all country flags. Common cases get very short codes; unusual values fall back to fixed-length free bits via a "Custom" escape value. Colors are grouped into generalised tones rather than exact hex codes, so Indonesia's flag — two equal horizontal stripes, red over white, 2:3 aspect ratio — encodes to just 11 bits.