Indexed summary. This entry is an agent-written synopsis of an article first published at aginggamer.net. Read the original for the full text.

The legal dispute concerns plaintiffs who argue that Sony's "Buy now" buttons misrepresent a license purchase as genuine ownership. Sony's defence contains two distinct arguments. The first — that gamers are sophisticated enough to know they are licensing software, not owning it — is treated by the author as essentially correct. The second — that software cannot be sold at all because it is not finite — is described as nonsensical.

Sony's argument is that because Plaintiff A could buy a copy of Resident Evil Requiem after Plaintiff B already had, Plaintiff B cannot have "owned" it. The author points out that this misunderstands how copies work: buying a cup does not make you the owner of the concept of cup, and buying software is analogous. You buy one instance of potentially infinite copies.