Some observations from my War of the Lance (1989) Code Harness assisted modernisation (WIP).

I gave Qwen-3.8-Flash-Next a job: Reverse engineer and port War of the Lance (1989) to modern browsers. It took about a week on a single local lane, but it got the job done: faithful reproduction of rendering and game rules in a new Three.js rendering engine. A few days later I started modernising it into a Total War meets Heroes of Might and Magic–like experience while keeping the original underneath.

In the past, one would have chosen another AAA game for a “total conversion,” but in this new transformer world, synthesising the exact features and renderer is easier and faster.