Topic

WebGPU

Everything filed under WebGPU, newest first.

Showing 1–1 of 1 article

  • Why I rewrote Polygon from scratch

    The creator of Polygonjs explains why, after eight years building the procedural 3D tool on TypeScript and three.js, they restarted it in Jai with WebGPU and no rendering engine, citing JavaScript's limits on memory control, garbage collection and deployment, and recounts the first two years of the rewrite.

    Blog post · Graphics · WebGPU · Software Engineering

    7 min · 1,518 words