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Physics Simulation

Everything filed under Physics Simulation, newest first.

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  • 2D Vehicles

    Pat Kerr recreates, for its 30th anniversary, the 1996 weekend 2D physics demo written in GFA BASIC on an Atari ST that became the basis of the vehicle system in Grand Theft Auto, with a playable JavaScript Motion Lab and an illustrated walkthrough of its rigid-body physics, force models and approximate tyres.

    Blog post · Game Development · Physics Simulation

    5 min · 1,118 words