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Everything filed under Retro Computing, newest first.
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Stelios Petrakis describes building a C raycaster around the maze generation algorithm of the Atari 2600 game Entombed (1983), whose mysterious lookup table builds the maze one row at a time within 128 bytes of RAM, then reskinning it as a Backrooms-style game with a browser-playable Three.js version.
4 min · 1,013 words
Resurrecting iChat Audio and Video Conferencing
Chris Jones explains how he got Apple iChat AV audio and video calls working again on Mac OS X Leopard and Snow Leopard: with old network captures and LLM help he reverse engineered the dead SNATMAP NAT-discovery service, wrote a small UDP replacement server, and now one /etc/hosts line points old Macs at his public instance or a self-hosted one.
6 min · 1,373 words