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Showing 41–60 of 124 articles

  • "Robot" Is A Social Construct: Why Your Dishwasher Is Not A Robot

    A roboticist and former industrial safety standards committee member rebuts the claim that a dishwasher is a robot, arguing that beyond the technical definition the word, born in Capek's 1920 play, is a social construct applied to automated machines that make us uneasy about what it means to be human.

    Essay · Hardware · Culture · Opinion · History

    4 min · 988 words

  • Margaret Hamilton, computing pioneer who led software development for the Apollo program, dies at 90

    MIT News obituary for Margaret Hamilton, who led the software engineering team at MIT's Instrumentation Lab during NASA's Apollo program and died on September 30 at 90. It traces her work on the Apollo guidance software, her role in establishing software engineering as a discipline, her later career as a computing entrepreneur, and her many honors.

    News · History · Software Engineering · Science

    7 min · 1,590 words

  • The Alchemical Transformations of the Mutus Liber (1677)

    Mathilde Montpetit on the Mutus Liber, a nearly wordless 1677 alchemical book whose fifteen plates illustrate the humid way to the Philosopher's Stone, tracing how readers from Eugène Canseliet onward have interpreted its imagery and how its reissues transformed the work.

    Essay · History · Art · Books

    4 min · 967 words

  • The Slow Formation of Durable SoftwareHow a group of historians took years to imagine Zotero, the research application that would eventually be used by millions

    Today, software can be created more or less instantly with AI, for a large user base or for yourself, for any purpose or for no serious purpose at all. As Robin Sloan enticingly puts it, just “ask for what you want.” The genesis of Zotero, the “free, easy-to-use tool to help you collect, organize, annotate, cite, and share research,” used by over 20 million people in dozens of languages and countless disciplines, is the opposite of this instant gratification. It took five…

    Essay · Software Engineering · History · Open Source

    15 min · 3,481 words

  • Beauty in DVD Menus

    Declan Chidlow revisits the interactive menus of the DVD era—how publishers used motion, sound and branching to make home video feel authored—and argues for treating those interfaces as a short-lived but distinctive design craft.

    Essay · Design · History · Culture · User Experience

    8 min · 1,902 words

  • Why were Victorian elites so effective?

    Samuel Hughes argues in Works in Progress that the small elite who ran Victorian Britain and its empire succeeded despite, or because of, habits modern productivity culture frowns on: a classics-heavy, sports-mad education, late mornings, heavy drinking, and endless balls and dinners. He suggests these customs built a tight-knit community bound by loyalty and status competition.

    Essay · History · Culture · Essays

    23 min · 5,318 words

  • Calling it quits on ServerFault

    After just over 15 years as an elected ServerFault moderator since the first 2011 community election, SysAdmin1138 is stepping down at year end. The post recalls early cross-cultural flame wars that shaped moderator coverage and post locking, the site's decline from its 2011-2012 peak to 2-3 questions a day, and recent Stack Exchange-wide spam campaigns.

    Blog post · Culture · Infrastructure · History

    2 min · 536 words

  • Bring Back the Cool Save File Screens

    A nostalgic look back at the memory card and save file screens of sixth-generation consoles, the Dreamcast VMU, GameCube, PS2 and original Xbox, and why their game-specific icons and quirky menus were a small treasure that modern cover-art save menus have lost.

    Opinion · Design · History · Culture

    3 min · 614 words

  • The Haunted Toys R UsThe story behind the Sunnyvale store and the television episode that made it famous

    The Retroist recounts the legend of the haunted Toys R Us at 130 East El Camino Real in Sunnyvale, California: employee reports of moving merchandise, strange noises and a talking doll, the 1978 newspaper coverage, the September 1980 That's Incredible episode that made the store famous, and the author's own brief visit.

    Blog post · Retro · Television · History

    6 min · 1,309 words

  • 'Wallace and Gromit,' 90% Alone

    The Animation Obsessive newsletter recounts how Nick Park spent years making A Grand Day Out, his overambitious NFTS graduation film, mostly alone before finishing it at Aardman and premiering it in Bristol in 1989, plus Asians in Animation's Unboxed education project and animation news.

    Blog post · History · Culture · Design

    14 min · 3,247 words

  • The rarely discussed POP3D

    Jordan Mechner tells the back story of Prince of Persia 3D (1999), the often-overlooked title between the 2D originals and The Sands of Time: why Broderbund passed on a 2D sequel, how its new Red Orb division built the 3D game internally with his limited input, and what happened after it shipped.

    Blog post · Video Games · Game Development · History

    4 min · 970 words

  • The characters of plastics

    An essay comparing commodity and engineering plastics to literary character types—why “polymer” is often marketing spin, and how chemistry shapes toughness, clarity, heat tolerance, and reputation.

    Essay · science · engineering · hardware · history

    7 min · 1,565 words

  • Lessons From Dropbox - Part I: Was Steve Jobs Wrong?

    Matan Zinger revisits Steve Jobs calling Dropbox "a feature, not a product," and unpacks what founders actually learn from Dropbox's early product and distribution story.

    Essay · Startups · History · Opinion

    9 min · 2,168 words

  • Infidel goes wild

    Andrew Plotkin (Zarf) dissects a wild-pointer memory-corruption bug in Infocom's Infidel, nearly invisible in play, that he spotted with a memory-level debugger while working on Visible Zorker, down to the ZIL code and Z-machine details.

    Blog post · Programming · History · Software Engineering

    9 min · 2,179 words

  • Shimano Bicycle Museum Review

    The Inner Ring tours Shimano’s bicycle museum in Sakai—history of components, racing artifacts, and how the brand presents its industrial and sporting story to visitors.

    Essay · Culture · History · Hardware

    5 min · 1,171 words

  • Archiving The World's Oldest Webcam Feed

    Hackaday covers Fog-Bank, Justin Earl’s multi-network scraper that preserves FogCam—the San Francisco State University webcam that has been uploading images since 1994—now holding hundreds of thousands of frames.

    Blog post · hardware · history · open-source · networking

    1 min · 249 words

  • Great Dirhombicosidodecahedron

    | | Great Dirhombicosidodecahedron ("Miller's Monster") | - Vertex description: (5/2.4.3.4.5/3.4.3/2.4)/2 - Faces: 124 (24 pentagrams, 40 triangles, 60 squares) - Edges: 240 - Vertices: 60 - External facelets: 1280 - Dual: Great Dirhombicosidodecacron This model has 1280 external facelets to put together! The polyhedron is uniform, so all the faces are regular although it's hard to make them all out. It is the only uniform polyhedron with as many as 8 faces meeting at each vertex (two purple pen

    Essay · Mathematics · Geometry · History

    2 min · 471 words

  • SIGSALY: Churchill's Top Secret Hotline To The President

    The Imperial War Museums explain SIGSALY, the scrambled voice system that let Churchill speak securely with Roosevelt from a hidden room in the Churchill War Rooms during the Second World War.

    Article · History · Security · Hardware

    6 min · 1,269 words

  • How Machines Learned Precision

    Gary Linscott's illustrated history of how Industrial Revolution workshops learned to make accurate machines without accurate machines to copy. It follows Maudslay's screw-cutting lathe, the three-plate method for flat surfaces, straight edges and lead screws, and Joseph Whitworth's measuring machine that could detect a millionth of an inch, through to gauge blocks.

    Essay · History · Engineering · Hardware

    29 min · 6,560 words

  • On the escalation of war in EthiopiaThe coming proxy wars will be devastating for civilians and do little to improve governance and human welfare in Ethiopia and the wider Horn

    Ken Opalo analyses renewed large-scale fighting in northern Ethiopia between the federal government and TPLF and Fano forces, arguing these are wars of choice driven by historical grievance and elite hubris, with outside powers turning them into proxy conflicts.

    Essay · Policy · Economics · History · Opinion

    11 min · 2,440 words