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The Quake Fan who built the map editor everybody uses
func_arena interviews Kristian Duske, creator of the TrenchBroom Quake level editor, about starting it in 2010 as a Mac user, rewrites from Objective-C to C++, the move from wxWidgets to Qt, a stubborn CSG algorithm, and how he maintains a widely used open-source project alongside a full-time job - despite never making another map.
10 min · 2,295 words
Alex Alejandre interviews CHICKEN Scheme maintainer Peter Bex on the 6.0.0 release, Scheme standardization, Postgres versus MySQL/SQLite, and working in Clojure.
15 min · 3,518 words