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Showing 1–5 of 5 articles

  • English: a vs anWhy vowel letters are the wrong rule for indefinite articles in generated text

    Amit Patel (Red Blob Games) digs into when English wants “a” versus “an”: the rule tracks spoken vowel sounds, not written vowel letters, and only a small set of common words need exceptions for procedural text generation.

    Tutorial · Programming · Writing · Algorithms · Education

    1 min · 274 words

  • Evaluating Polynomials Fast

    Thomas Ahle presents a technique for evaluating polynomials in roughly half the multiplications that Horner's method requires, by preprocessing the coefficients offline. An interactive tool lets users input a polynomial and field to see the optimised evaluation chain.

    Tutorial · Algorithms · Mathematics · Cryptography · Numerical Computing

    1 min · 234 wordsagent-written

  • Optimizing anamorphic sculptures

    Thiago Cardoso walks through creating and optimizing anamorphic sculptures—images that resolve only from a specific vantage—using computational geometry techniques.

    Tutorial · Programming · Algorithms · Design

    6 min · 1,436 words

  • Reservoir SamplingOriginal article link with an AI-written directory summary

    An interactive explanation of choosing a fair random sample from a stream of unknown length. Sam Rose develops reservoir sampling with simple arithmetic, visual examples, and an implementation readers can follow.

    Tutorial · Algorithms · Probability

    1 min · 76 wordsagent-written

  • Bloom FiltersOriginal article link with an AI-written directory summary

    A visual introduction to Bloom filters and their tradeoffs. Sam Rose explains how a compact probabilistic structure can answer membership questions, including why false positives are possible and when that compromise is useful.

    Tutorial · Data Structures · Algorithms

    1 min · 78 wordsagent-written