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Blinking a Blue Pill LED with Rust, from scratch
A from-scratch Blue Pill walkthrough in Rust without a HAL: wiring and flashing, the reset vector, volatile GPIO writes, delay loops, and the assumptions a working blink can hide.
22 min · 5,155 words
Max Woolf shows how iterative agentic coding—prompting agents to repeatedly speed up Rust code—produced solutions faster than established libraries, with concrete methodology and caveats.
22 min · 5,140 words
Testing WebGPU data layouts with Facet
Matt Keeter shows how Facet reflection plus naga lets Rust unit tests catch WGSL/Rust struct layout mismatches—padding on mat3x3, dynamic arrays, and field offsets—before GPU hangs force a reboot.
6 min · 1,444 words