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How to speed up the Rust compiler in September 2026
How to speed up the Rust compiler in September 2026 My last post](https://nnethercote.github.io/2026/07/31/how-to-speed-up-the-rust-compiler-in-july-2026.html) on the Rust compiler’s performance was two months ago and a lot has happened since then. Overall progress The measurements for the period 2026-07-29 to 2026-09-28 can be seen here](https://perf.rust-lang.org/compare.html?start=1a833e16546c2eb012758ddd499964fd8afee29e&stat=wall-time&tab=compile&end=c1070d69382b8d2f2eb65119c738a77d9e324c9e&
5 min · 1,212 words
Deser: Rethinking Rust Serialization
Armin Ronacher revisits Deser, an experimental Rust serialization library that inverts Serde’s visitor recursion into heap-backed sinks/emitters—trading some performance for lossless buffering, composable adapters, XML namespaces, and no stack overflow on deep nests.
2 min · 492 words
An update on Angular’s TypeScript 7-powered Compiler
The Angular team explains ngp, a hybrid preprocessor that rewrites parts of the Angular compiler in Rust with Oxc, decoupling transforms from TypeScript to prepare for TypeScript 7 and native tooling.
6 min · 1,431 words
Rusty thoughts on "Parse, don't validate"
Eli Bendersky revisits Alexis King's 'Parse, don't validate' idea through a Rust lens—how types can carry parsed invariants, where validation still sneaks in, and practical patterns for keeping illegal states unrepresentable.
6 min · 1,485 words
The state of SIMD in Rust in 2026
A lot of progress was made since last year, and I made some of it! After [last year's survey](https://shnatsel.medium.com/the state of simd in rust in 2025 32c263e5f53d) I started contributing to the SIMD library that seemed the most promising. One thing led to another, and now I'm a maintainer of Fearless SIMD. To avoid a conflict of interest, I invited authors of other libraries ( std::simd , wide , pulp , macerator ) to review and provide feedback on a draft of this article.
25 min · 5,668 words
Topcoat is pushing the boundary of server applications with Rust
Two monthshttps://tokio.rs/blog/2026-07-22-announcing-topcoat ago, we Julienhttps://github.com/pikaju and Ihttps://github.com/carllerche announced Topcoathttps://github.com/tokio-rs/topcoat, a batteries-included full-stack Rust framework. It includes views, components, mailers, an ORM Toastyhttps://github.com/tokio-rs/toasty, and more. Topcoat aims to make building web apps with Rust as productive as any other language. We have been hard at work shipping features, so it is a good time to talk about what is new.
9 min · 1,958 words
Syncing Rust GCC backend or how to test Murphy's law
Thanks! This blog post is about the Rust GCC backend (not to be confused with gccrs which is a Rust front-end for the GCC compiler), how we synchronize its repository with Rust's and how everything went so wrong that it took us 2 months to be able to finally make it.
7 min · 1,507 words
Saving another 100TB of RAM with math (and Rust)
Cloudflare explains how math-heavy redesigns and Rust in Pingora cut another ~100TB of RAM across their global network by shrinking hot in-memory structures without sacrificing correctness.
14 min · 3,157 words
Mold has recently updated their linker benchmarks and included Wild for the first time. These benchmarks show Wild being substantially slower than Mold in contrast to Wild’s most recently published benchmarks from our last release on August 4th. This post is an attempt to understand why there’s such a difference in the benchmark results. Mold’s benchmarks were run on two machines:
4 min · 958 words
The Golden Spike, and Resurrecting the Vale(n) Programming Language
Evan Ovadia describes patching rustc so Valen can call Rust generics, implement Rust traits from Valen closures, and borrow-check across the boundary—true Rust interop beyond the C ABI.
17 min · 3,809 words
Why building a Rust LSP is hard
A deep dive into why implementing a Rust language server is unusually hard: incremental analysis, macro expansion, borrow checking at IDE latency, and lessons from building Rust Glancer alongside rust-analyzer.
26 min · 6,056 words
Migrating the GitHub Copilot runtime to Rust, using Copilot
Stephen Toub recounts porting GitHub Copilot’s agent runtime from TypeScript/Node to 800k+ lines of production Rust with Copilot agents across 128 incremental PRs, and what the performance and process lessons were.
64 min · 14,699 words
One Year of Sponsored Servo Development
Last September, the Servo project announced that long-time maintainer Josh Bowman-Matthews (@jdm) would work part-time on improving the Servo contributor experience, entirely funded by the monthly donations on OpenCollective and GitHub. In his own words, here is a look back over the past year!
1 min · 333 words
I made a build profiler to understand Bun's compile times
Lalit Maganti built buildprof, an open-source Linux tool that records every process spawned during a build and renders them on a shared timeline. He used it to investigate the 5x speed difference between Bun's Zig and Rust builds, tracing the bottleneck to Full LTO in the linker and a downloaded WebKit library that amplified it.
1 min · 318 wordsagent-written
Guest Post: Rust Is Tier-1 Language at Microsoft
Victor Ciura from Microsoft DevDiv announces that Rust has achieved Tier-1 language status at Microsoft, meaning it now has a fully paved path from local development to production. The post introduces rustc_codegen_utc, a new Rust code-generation backend that connects the Rust compiler to Microsoft's native MSVC toolchain.
1 min · 244 wordsagent-written
React Now Rusted All The Way Out
Master.dev describes switching a 1,036-file React Router codebase from the Babel-based React Compiler to the new Rust-native version available via oxc, achieving a 17.6x speedup in the compiler phase and a 2.4x overall build improvement. The post also covers how to migrate using both the official Vite plugin and an alternative for React Router framework mode.
1 min · 264 wordsagent-written
Visualizing Rust's Vtables: How dyn Trait Works In Memory
A Rust learner coming from C++ examines how dynamic dispatch works in memory, contrasting Rust's wide pointer approach, a data pointer paired with a vtable pointer, with C++'s in-object vtable pointer. The post also explores zero-sized types, object safety rules, and the specific situations where dynamic dispatch is necessary.
1 min · 299 wordsagent-written
A software developer argues that simplicity and smallness are distinct properties that the programming community often conflates. Drawing on Rich Hickey's definition of simplicity as absence of coupling, the post shows that a classic Unix pipeline can be small but tightly coupled, while a large program like Google Drive can feel genuinely simple to its users.
1 min · 278 wordsagent-written
How I managed multi-agent worktrees in a large Rust codebase
Manuel Tumiati walks through six failure modes of running many AI agents across git worktrees in a large Rust repo—shared targets, locks, orphaned artifacts—and the fixes that made it workable.
18 min · 4,149 words