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Spritely Institute releases Hoot 0.10.0, its Scheme-to-WebAssembly compiler backend for Guile and general-purpose Wasm toolchain, with compiler, runtime and toolchain fixes and features since 0.9.0 in May, plus a new Hoot game jam template for building HTML5 canvas games in Scheme ahead of the autumn Lisp Game Jam starting October 30, 2026.
5 min · 1,061 words
Popcorn 1.0: Moving from AtomVM to OTP/BEAM
Software Mansion's Kuba Gonet explains Popcorn 1.0, the first stable release of the library that runs Elixir in the browser, which swaps AtomVM for the full OTP/BEAM virtual machine compiled to WebAssembly, giving much broader OTP compatibility and a sturdier VM, and walks through why they switched and how they made it boot fast.
8 min · 1,914 words
Introducing tsrs: a Port of TypeScript to Rust
Cloudflare and VoidZero, with Max Schwenk of Owner.com and in collaboration with the TypeScript team, announce tsrs, a faithful Rust port of the TypeScript compiler incubated in the Oxc toolchain. Early benchmarks show it up to 8x faster with about 70% less memory than TypeScript 7.0; the post explains why Rust and Wasm matter and how the port will stay in sync.
5 min · 1,102 words
How Not to Build a Five-in-a-Row Game Engine
Gabor Koos recounts building slap5, a five-in-a-row (gomoku) engine in Rust and WebAssembly with bitboards, alpha-beta search and threat detection, with heavy LLM help, and what he learned about the gap between working code, evaluating changes, and a strong opponent.
22 min · 5,068 words
demoscene-recomp: classic PC demoscene productions running natively in the browser
demoscene-recomp runs Future Crew's Unreal and Second Reality, Triton's Crystal Dream II and NoooN's Stars in the browser by recording every executed x86 block in an emulator, translating it one-for-one into cycle-timed C, compiling to WebAssembly with timer, VGA and Sound Blaster models, and checking it event for event.
1 min · 221 words
Making an SSH client the hard wayOriginal article link with an AI-written directory summary
Mihai Parparita explains the engineering behind a browser-based SSH client that joins a Tailscale network. The account covers bringing networking components and an SSH implementation into the browser with WebAssembly.
1 min · 76 wordsagent-written